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		<title>BSystem</title>
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		<div class="class" name="BSystem">
			<h1>BSystem</h1>
			<p id="resume"><a href="#desc">详细</a></p>
			<h2>public</h2>
			<table id="public">
				<tr><td align="right">static int </td><td><a href="#GetCupCount()">GetCupCount</a>();</td></tr>
				<tr><td align="right">static BLong </td><td><a href="#GetMemorySize()">GetMemorySize</a>();</td></tr>
				<tr><td align="right">static int </td><td><a href="#RefreshScreens()">RefreshScreens</a>();</td></tr>
				<tr><td align="right">static int </td><td><a href="#GetScreenCount()">GetScreenCount</a>();</td></tr>
				<tr><td align="right">static BScreen* </td><td><a href="#GetScreen(int)">GetScreen</a>(int index);</td></tr>
				<tr><td align="right">static BScreen* </td><td><a href="#GetScreen(const BPoint&)">GetScreen</a>(const BPoint& pos);</td></tr>
				<tr><td align="right">static BScreen* </td><td><a href="#GetScreen(const BRect&)">GetScreen</a>(const BRect& rect);</td></tr>
				<tr><td align="right">static int </td><td><a href="#RefreshDisks()">RefreshDisks</a>();</td></tr>
				<tr><td align="right">static int </td><td><a href="#GetDiskCount()">GetDiskCount</a>();</td></tr>
				<tr><td align="right">static BDisk* </td><td><a href="#GetDisk(int)">GetDisk</a>(int index);</td></tr>
				<tr><td align="right">int </td><td><a href="#RefreshNetworks()">RefreshNetworks</a>();</td></tr>
				<tr><td align="right">static int </td><td><a href="#GetNetworkCount()">GetNetworkCount</a>();</td></tr>
				<tr><td align="right">static BNetwork* </td><td><a href="#GetNetWork(int)">GetNetWork</a>(int index);</td></tr>
				<tr><td align="right">static BStringList </td><td><a href="#GetSerialPortNames()">GetSerialPortNames</a>();</td></tr>
				<tr><td align="right">static bool </td><td><a href="#SetClipBoardText(const BString&)">SetClipBoardText</a>(const BString& text);</td></tr>
				<tr><td align="right">static bool </td><td><a href="#GetClipBoardText(BString&)">GetClipBoardText</a>(BString& text);</td></tr>
				<tr><td align="right">static void </td><td><a href="#SetClipBoard(const BValue&)">SetClipBoard</a>(const BValue& value);</td></tr>
				<tr><td align="right">static const BValue& </td><td><a href="#GetClipBoard()">GetClipBoard</a>();</td></tr>
				<tr><td align="right">static void </td><td><a href="#ClearClipBoard()">ClearClipBoard</a>();</td></tr>
				<tr><td align="right">static bool </td><td><a href="#KeyState(Key)">KeyState</a>(Key ckey);</td></tr>
				<tr><td align="right">static BImage* </td><td><a href="#EntryImage(const BString&)">EntryImage</a>(const BString& filePath);</td></tr>
				<tr><td align="right">static BIcon* </td><td><a href="#EntryIcon(const BString&)">EntryIcon</a>(const BString& filePath);</td></tr>
				<tr><td align="right">static BImage* </td><td><a href="#TypedImage(StyleImage)">TypedImage</a>(StyleImage name);</td></tr>
				<tr><td align="right">static BIcon* </td><td><a href="#TypedIcon(StyleIcon)">TypedIcon</a>(StyleIcon name);</td></tr>
				<tr><td align="right">static BTime </td><td><a href="#LocalTime()">LocalTime</a>();</td></tr>
				<tr><td align="right">static BDate </td><td><a href="#LocalDate()">LocalDate</a>();</td></tr>
				<tr><td align="right">static bool </td><td><a href="#LocalTime(BDate&, BTime&)">LocalTime</a>(BDate& date, BTime& time);</td></tr>
				<tr><td align="right">static BString </td><td><a href="#FontPath()">FontPath</a>();</td></tr>
			</table>
			<div id="desc">
				<h2>详细介绍：</h2>
			</div>
			<h2 id="docs">成员文档：</h2>
			<div id="GetCupCount()">
				<h3>static int GetCupCount();</h3>
			</div>
			<div id="GetMemorySize()">
				<h3>static BLong GetMemorySize();</h3>
			</div>
			<div id="RefreshScreens()">
				<h3>static int RefreshScreens();</h3>
			</div>
			<div id="GetScreenCount()">
				<h3>static int GetScreenCount();</h3>
			</div>
			<div id="GetScreen(int)">
				<h3>static BScreen* GetScreen(int index);</h3>
			</div>
			<div id="GetScreen(const BPoint&)">
				<h3>static BScreen* GetScreen(const BPoint&amp; pos);</h3>
			</div>
			<div id="GetScreen(const BRect&)">
				<h3>static BScreen* GetScreen(const BRect&amp; rect);</h3>
			</div>
			<div id="RefreshDisks()">
				<h3>static int RefreshDisks();</h3>
			</div>
			<div id="GetDiskCount()">
				<h3>static int GetDiskCount();</h3>
			</div>
			<div id="GetDisk(int)">
				<h3>static BDisk* GetDisk(int index);</h3>
			</div>
			<div id="RefreshNetworks()">
				<h3>int RefreshNetworks();</h3>
			</div>
			<div id="GetNetworkCount()">
				<h3>static int GetNetworkCount();</h3>
			</div>
			<div id="GetNetWork(int)">
				<h3>static BNetwork* GetNetWork(int index);</h3>
			</div>
			<div id="GetSerialPortNames()">
				<h3>static BStringList GetSerialPortNames();</h3>
			</div>
			<div id="SetClipBoardText(const BString&)">
				<h3>static bool SetClipBoardText(const BString&amp; text);</h3>
			</div>
			<div id="GetClipBoardText(BString&)">
				<h3>static bool GetClipBoardText(BString&amp; text);</h3>
			</div>
			<div id="SetClipBoard(const BValue&)">
				<h3>static void SetClipBoard(const BValue&amp; value);</h3>
			</div>
			<div id="GetClipBoard()">
				<h3>static const BValue&amp; GetClipBoard();</h3>
			</div>
			<div id="ClearClipBoard()">
				<h3>static void ClearClipBoard();</h3>
			</div>
			<div id="KeyState(Key)">
				<h3>static bool KeyState(Key ckey);</h3>
			</div>
			<div id="EntryImage(const BString&)">
				<h3>static BImage* EntryImage(const BString&amp; filePath);</h3>
			</div>
			<div id="EntryIcon(const BString&)">
				<h3>static BIcon* EntryIcon(const BString&amp; filePath);</h3>
			</div>
			<div id="TypedImage(StyleImage)">
				<h3>static BImage* TypedImage(StyleImage name);</h3>
			</div>
			<div id="TypedIcon(StyleIcon)">
				<h3>static BIcon* TypedIcon(StyleIcon name);</h3>
			</div>
			<div id="LocalTime()">
				<h3>static BTime LocalTime();</h3>
			</div>
			<div id="LocalDate()">
				<h3>static BDate LocalDate();</h3>
			</div>
			<div id="LocalTime(BDate&, BTime&)">
				<h3>static bool LocalTime(BDate&amp; date, BTime&amp; time);</h3>
			</div>
			<div id="FontPath()">
				<h3>static BString FontPath();</h3>
			</div>
		</div>
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